#include"map.h"
int map[4][LINE][COLUMN] = {
   {
        {WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL},
                      {WALL,FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR,FLOOR, FLOOR,WALL},
                      {WALL, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, WALL},
                      {WALL, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, WALL},
                      {WALL, FLOOR, FLOOR, FLOOR,FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, WALL},
                      {WALL, FLOOR, MAN, FLOOR, FLOOR, BOX, FLOOR, FLOOR, FLOOR, DES, FLOOR, WALL},
                      {WALL, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, WALL},
                      {WALL, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, WALL},
                      {WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL}
   },
   {
        {WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL},
                      {WALL,FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR,FLOOR, FLOOR,WALL},
                      {WALL, FLOOR, FLOOR,BOX, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, WALL},
                      {WALL, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, BOX, FLOOR, FLOOR, FLOOR, FLOOR, WALL},
                      {WALL, FLOOR, WALL, WALL,FLOOR, MAN, FLOOR, WALL, WALL, FLOOR, FLOOR, WALL},
                      {WALL, FLOOR, DES, WALL, FLOOR, FLOOR, FLOOR, FLOOR, WALL, WALL, FLOOR, WALL},
                      {WALL, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, WALL},
                      {WALL, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, DES, WALL},
                      {WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL}
   },
   {   {WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL},
              {WALL, FLOOR, WALL, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, WALL, WALL},
              {WALL, FLOOR, BOX, FLOOR, WALL, DES, FLOOR, WALL, DES, FLOOR, WALL, WALL},
              {WALL, FLOOR, WALL, FLOOR, WALL, FLOOR, WALL, WALL, FLOOR, FLOOR, FLOOR, WALL},
              {WALL, FLOOR, WALL, DES, WALL, FLOOR, FLOOR, BOX, FLOOR, FLOOR, FLOOR, WALL},
              {WALL, FLOOR, FLOOR, FLOOR, WALL, MAN, FLOOR, FLOOR, FLOOR, BOX, FLOOR, WALL},
              {WALL, FLOOR, DES, FLOOR, FLOOR, BOX, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, WALL},
              {WALL, FLOOR, WALL, WALL, FLOOR, WALL, FLOOR, FLOOR, WALL, WALL, FLOOR, WALL},
              {WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL}
   },{
        {WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL},
                      {WALL,FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR,FLOOR, FLOOR,WALL},
                      {WALL, FLOOR, FLOOR, WALL, WALL, WALL, WALL, FLOOR, FLOOR, FLOOR, FLOOR, WALL},
                      {WALL, FLOOR, FLOOR, WALL, FLOOR, FLOOR, WALL, FLOOR, WALL, FLOOR, FLOOR, WALL},
                      {WALL, FLOOR, FLOOR, WALL,FLOOR, MAN, BOX, FLOOR, FLOOR, WALL, FLOOR, WALL},
                      {WALL, FLOOR, FLOOR, WALL, FLOOR, FLOOR, WALL, FLOOR, WALL, DES, FLOOR, WALL},
                      {WALL, FLOOR, FLOOR, WALL, WALL, WALL, WALL, FLOOR, FLOOR, FLOOR, FLOOR, WALL},
                      {WALL, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, FLOOR, WALL},
                      {WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL, WALL}
    }

};
